Product / One-Click Import

Import materials from the browser into Blender

twirl Connect for Blender signs in with your twirl account and sends completed materials onto a UV sphere with PBR maps connected. Other application integrations are still in development.

Install Blender pluginGenerate a material

From browser to Blender in one step

Open a material on twirl.tools, choose Import → Blender, and the add-on builds the shader in your open scene. Download .zip still works for manual setup in any other software.

01

Install twirl Connect

Download the add-on from the Blender plugin page, enable it in Preferences, and sign in once with your twirl account.

02

Import from any material

On a completed material, use Import → Blender. If more than one Blender file is open, pick which .blend should receive the import.

03

Other apps coming soon

Unreal Engine, Unity, and Cinema 4D integrations are planned. Until they ship, download the ZIP and connect the maps manually.

Materials to import

Open a public material and use Import → Blender after setup.

Frequently asked questions

Is one-click import available now?

Yes for Blender via twirl Connect. Install the add-on from /plugins/blender, sign in, then use Import on any completed material.

Which applications are supported?

Blender 3.6 and newer today. Unreal Engine, Unity, and Cinema 4D are planned.

Can I still download maps manually?

Yes. Download .zip on any material page works without the add-on.

Related pages

Generate PBR materials from a text promptBrowse a growing library of generated PBR materialsCreate seamless PBR textures for repeating surfaces
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