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twirl documentation

Use this reference to move from a surface prompt to a downloaded PBR texture set. It covers the browser workflow available today and identifies direct software integrations that are still coming soon.

Start generatingBrowse materials
On this pageCreate a materialReview the resultSave and downloadSoftware integrations

Generate, inspect, and export a material

The current workflow runs in the browser. A generation creates five maps, stores the material in your library, and provides a ZIP download for manual setup in 3D software.

Create a material

Open the generator and describe a flat physical surface. Include the material, repeating structure, scale, color range, finish, and wear. Avoid camera, object, room, or dramatic lighting instructions because the result needs to behave as a texture.

A base generation uses one credit. Paid access also provides 2x and 4x options for surfaces that need more image detail.

A generation produces albedo, normal, roughness, metallic, and height maps as PNG files.

Review the result

Check the rendered preview and the individual maps. Look for an obvious tile boundary, uneven scale, baked lighting in the albedo, unwanted objects, or a normal map that reads incorrectly in the target software.

If the material direction is wrong, revise the physical description before increasing resolution. A larger texture does not correct a weak pattern or unsuitable surface structure.

Save and download

Completed materials remain available in your library. Public materials can be saved for later. Paid plans and paid credits can create private materials that are not shown in the public feed.

Download the available maps together as a ZIP, extract the PNG files, and connect them to the matching shader inputs in your 3D software.

Software integrations

twirl Connect for Blender imports materials from the browser. See /plugins/blender for setup.

Unreal Engine, Unity, and Cinema 4D integrations are still coming soon. Until then, use the manual map setup described on each platform page.

Blender: available now. Other applications: coming soon.

Public materials to inspect

A material page shows the source prompt and available previews. Review a few examples before writing your first prompt.

Frequently asked questions

What file format does twirl export?

twirl exports the generated PBR maps as PNG files inside a ZIP download.

Where do completed materials appear?

Your generated materials appear in Library after processing finishes. Public materials also appear in the public feed.

Are plugins covered in this documentation?

Blender Connect is available with a setup guide at /plugins/blender. Other 3D tool plugins are still coming soon.

Related pages

twirl pluginstwirl Connect for BlenderA practical guide to PBR material maps
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