Available integrations
Install the Blender add-on to send completed materials straight into your open scene. Everything else on this page is still manual ZIP import.
Blender
twirl Connect signs in with your twirl account, keeps Blender registered while you work, and imports completed materials onto a UV sphere with PBR maps wired up.
Setup takes a few minutes: install the add-on, sign in from Preferences, then use Import on any material in the browser. See /plugins/blender for the full guide.
Unreal Engine, Unity, Cinema 4D
Direct integrations for these applications are still planned. Until they ship, download the ZIP from any material and connect the maps manually.